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 [TUT] Importing a script [Benny]

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Benny

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Posts : 25
Join date : 2010-01-30
Age : 25
Location : Australia.

PostSubject: [TUT] Importing a script [Benny]   Sat Jan 30, 2010 2:28 pm

Ok, i have noticed alot of people on here having problem's, so i am going to do a tutorial on adding script's to RSBot for this forum, and this forum only, if anyone copy's this tutorial and places it on another forum and i find out, i'll be a very mad benny, now we dont want that do we?

Please note this is for Window's Vista, should me simular to Other Operating system's but.

Down to business.

The new RSBot store's the files in the C: drive, so a quick way of adding scripts is to, open the Start menu (the windows icon in the bottom left corner) and click computer.


Ok, from here you will see your Computer drive's and In the search bar type rsbot you should get a few result's, the one you need to find and open is RSBot. If you need some more help, refer to the image below.


Ok, now you need to open the RSBot file, Inside of the file you will find a list of folders, One of them is
"Scripts" you will need to open this, inside of the "Scripts" folder you will find a Precompiled folder, Do NOT open this. (images below for further refrences).



Ok, now the quick simple 10 second part Smile, Open Notepad or a Simular word editing program such as wordpad or notepad++, Got it open? Great, your almost done.
Now When you download a script, you will notice that 9 out of 10 times it will give you a code, right click that code and click select all, now right click it again, and click copy, now go to notepad and paste it into it, ok done? simple right?, Now, head back to the page you got the download/script link from, normally near the download/script link there will be a name (ex: FamousMiner.java for the famous miner) Type that name EXACTLY how it is typed on the page, if you dont see the name on the page, in the script about 12 lines down, you will see the name of the script, copy and paste this, now click files and then save as, type/paste in the name, if the name does not have .java after it, please add it, Now under the name bar you see see file type, click it and change it to all types, Ok done? great, save it to your desktop, now go to your desktop, right click the file and click copy, Ok, now go back to the RSBot script folder, and paste the .java script file into there, done? Fabuless.

Ok, now what you need to do, is click back and in the list there, you will see "Compile-Scripts", double click this, a cmd should open, it may give you a note, if it does ignore this, you are now ready to use rsbot with your new/updated script. Good luck.

Cheer's benny.
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woooosh!!



Posts : 4
Join date : 2010-01-31

PostSubject: wat code   Mon Feb 01, 2010 3:03 pm

omg wat code i no see a code
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Benny

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Posts : 25
Join date : 2010-01-30
Age : 25
Location : Australia.

PostSubject: Re: [TUT] Importing a script [Benny]   Mon Feb 01, 2010 11:05 pm

This is the code for FamousMiner.
Save as: FamousMiner.java



Code:
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.KeyEvent;
import java.io.BufferedInputStream;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.URL;
import java.util.Map;

import org.rsbot.bot.Bot;
import org.rsbot.event.events.ServerMessageEvent;
import org.rsbot.event.listeners.PaintListener;
import org.rsbot.event.listeners.ServerMessageListener;
import org.rsbot.script.Calculations;
import org.rsbot.script.Constants;
import org.rsbot.script.script;
import org.rsbot.script.scriptManifest;
import org.rsbot.script.Skills;
import org.rsbot.script.wrappers.RSInterface;
import org.rsbot.script.wrappers.RSObject;
import org.rsbot.script.wrappers.RSPlayer;
import org.rsbot.script.wrappers.RSTile;
import org.rsbot.util.ScreenshotUtil;

@scriptManifest(authors = {"Famous"}, category = "Mining", name = "Famous Miner", version = 3.35, description = ""
+ ""
+ "
"
+ "[b][color=#00ee00]"
+ "Famous Miner"
+ " V3.35"
+ "[/color][/b]"
+ "

"
+ "[i][color=#0bac00]Mines and banks ores in various locations with the option to PowerMine. This script checks for the latest updates.[/color][/i]"
+ "

"
+ "[b][color=#0bac00]Which location would you like to mine in?[/color][/b]"
+ "

"
+ "" + "East Varrock" + "West Varrock" + "Rimmington" + "Al Kharid" + "Falador" + "West Lumbridge" + "Draynor" + "Barbarian Village" + "Varrock Dungeon" + "" + "Which rock would you like to mine?" + "" + ""
+ "Copper"
+ "Tin"
+ "Iron"
+ "Coal"
+ "Clay"
+ "Gold"
+ "Silver"
+ "Addy"
+ "Mith"
+ "

"
+ "[b][color=#0bac00]Would you like to Power Mine?[/color][/b]"
+ "

"
+ "" + "No" + "Yes" + "" + "Would you like to enable paint?" + "" + ""
+ "Yes"
+ "No"
+ "

"
+ "")

public class FamousMiner extends script implements PaintListener,
ServerMessageListener {

// Variables
public int miningAnimation = 625;
public int[] gemID = {1617, 1619, 1621, 1623};
public int[] pickaxe = {1265, 1267, 1269, 1271, 1273, 1275, 1296, 380302, 379433, 379181};
public int rocksMined = 0;
public int gemsMined = 0;
public int levelsGained = 0;
public int bankID;
public int banker;
private int mouseSpeed = 9;
String Location;
String Rock = "";
String Tile = "";
String location = "";
String status = "";
public int[] rock;
public boolean powerMine;
public boolean paintE;
public String update = "Checking for updates...";
final scriptManifest properties = getClass().getAnnotation(
scriptManifest.class);

//AntiBan
FamousMinerAntiBan antiban;
Thread t;

// Paint Variables
public static final int MINING_STAT = Skills.getStatIndex("Mining");
public long startTime = System.currentTimeMillis();
int startLVL = skills.getCurrentSkillLevel(Constants.STAT_MINING);
int nextLVL = skills.getXPToNextLevel(Constants.STAT_MINING);

// Paths
RSTile lumTile = new RSTile(3221, 3219);
RSTile bankTile = new RSTile(3270, 3168);

public RSTile mineTile;
public RSTile clayTile;
public RSTile coalTile;
public RSTile ironTile;
public RSTile goldTile;
public RSTile mithTile;
public RSTile silverTile;
public RSTile copperTile;
public RSTile tinTile;
public RSTile addyTile;
public RSTile gateTile;
public RSTile gateTile2;
public RSTile guardTile;
public RSTile[] bankToMine;
public RSTile[] mineToBank;

private boolean atBank() {
return distanceTo(bankTile) < 10;
}

public boolean atLumbridge() {
return distanceTo(lumTile) <= 8;
}

@Override
public int getMouseSpeed() {
return mouseSpeed;
}

private boolean bank() {
if (RSInterface.getInterface(Constants.INTERFACE_BANK).isValid()) {
bank.depositAllExcept(pickaxe);
} else {
openBank();
}
return false;
}

public static double getscriptVersion() {
try {
URL url = new URL("http://famousscripts.webs.com/scripts/FamousMinerVERSION.txt");
BufferedReader br = new BufferedReader(new InputStreamReader(new
BufferedInputStream(url.openConnection().getInputStream())));
double ver = Double.parseDouble(br.readLine().trim());
br.close();
return ver;
} catch (IOException e) {
throw new RuntimeException(e);
}

}

public boolean failFix() {
final RSTile dest = getDestination();
return dest == null || distanceTo(getDestination()) < random(2, 8)
|| !getMyPlayer().isMoving();
}

private boolean gettingAttacked() {
return getMyPlayer().isInCombat();
}

public double getVersion() {
return 3.35;
}

public void openDoor(RSTile a, RSTile b) {
long st = System.currentTimeMillis();
do {
if ((System.currentTimeMillis() - st) > 750) {
setCameraRotation(random(0, 360));
st = System.currentTimeMillis();
}
moveMouse(midPoint(Calculations.tileToScreen(a), Calculations
.tileToScreen(b)), 3, 3);
} while (!listContainsString(getMenuItems(), "pen"));
while (listContainsString(getMenuItems(), "ire") || listContainsString(getMenuItems(), "hop down")) {
setCameraRotation(random(0, 360));
wait(random(200, 500));
}
clickMouse(true);
wait(random(100, 200));
}

private boolean listContainsString(final java.util.List list,
final String string) {
try {
int a;
for (a = list.size() - 1; a-- >= 0;) {
if (list.get(a).contains(string)) {
return true;
}
}
} catch (final Exception e) {
}
return false;
}

public Point midPoint(Point p1, Point p2) {
return (new Point((p1.x + p2.x) / 2, (p1.y + p2.y) / 2));
}

public boolean mineRocks() {
final RSObject Rock = getNearestObjectByID(rock);
if (Rock == null) {
return false;
}

if (getMyPlayer().getAnimation() == miningAnimation || getMyPlayer().getAnimation() == 626 || getMyPlayer().getAnimation() == 624 ||getMyPlayer().getAnimation() == 627) {
return false;

} else {
if (getMyPlayer().getAnimation() != miningAnimation && Rock != null) {
atObject(Rock, "Mine");
wait(random(950, 1100));
return true;
}
}
return false;
}

public boolean inSquare(final int maxX, final int maxY, final int minX,
final int minY) {
final int x = getMyPlayer().getLocation().getX();
final int y = getMyPlayer().getLocation().getY();
return x >= minX && x <= maxX && y >= minY && y <= maxY;
}

public int drop(){
int[] toKeep = new int[] {1265, 1267, 1269, 1271, 1273, 1275, 1296, 380302, 379433, 379181 , 995 };
dropAllExcept(toKeep);
dropAllExcept(toKeep);
dropAllExcept(toKeep);
dropAllExcept(toKeep);
return random(510, 760);
}

// Loop
public int loop() {
if (!t.isAlive()) {
t.start();
log("Antiban Started.");
}
if (getMyPlayer().getAnimation() == miningAnimation || getMyPlayer().getAnimation() == 624 ||getMyPlayer().getAnimation() == 627) {
return 1800;
}
if(getInterface(211).containsText("You need a Pickaxe to mine this")) {
log("You do not have a pickaxe. Stopping script.");
stopscript();
}

if (Location.equals("East Varrock")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
} else {
if (inSquare(3257, 3423, 3250, 3420)) {
status = "Banking";
bank();
return random(500, 2200);
} else {
if (failFix()) {
walkPathMM(randomizePath(
fixPath(generateProperPath(new RSTile(3254,
3421))), 2, 2), 15);
}
status = "Walking to Bank";
walkPath(mineToBank);
}
return random(1000, 2000);
}
return random(210, 1502);
}
if (distanceTo(mineTile) > 10) {
if (failFix()) {
status = "Walking to Mine";
walkPath(bankToMine);
walkTileMM(mineTile);
}
return random(187, 2172);
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
if (gettingAttacked()) {
status = "Avoiding Combat";
setRun(true);
walkTo(randomizeTile(mineTile, 2, 1));
return random(1400, 2000);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;

} else if (Location.equals("Rimmington")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
} else {
if (inSquare(3018, 3358, 3009, 3355)) {
status = "Banking";
bank();
return random(500, 2200);
} else {
if (failFix()) {
walkPathMM(randomizePath(
fixPath(generateProperPath(new RSTile(3013,
3356))), 2, 2), 15);
}
status = "Walking to Bank";
walkPath(mineToBank);
}
return random(1000, 2000);
}
return random(210, 1502);
}
if (distanceTo(mineTile) > 10) {
if (failFix()) {
status = "Walking to Mine";
walkPath(bankToMine);
walkTileMM(mineTile);
}
return random(187, 2172);
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;

} else if (Location.equals("Al Kharid")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
} else {
if (atBank()) {
status = "Banking";
bank();
return random(500, 2200);
} else {
if (failFix()) {
walkPathMM(randomizePath(
fixPath(generateProperPath(new RSTile(3270,
3168))), 2, 2), 15);
}
status = "Walking to Bank";
walkPath(mineToBank);
}
return random(1000, 2000);
}
return random(210, 1502);
}
if (distanceTo(mineTile) > 10) {
if (failFix()) {
status = "Walking to Mine";
walkPath(bankToMine);
walkTileMM(mineTile);
}
return random(187, 2172);
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;

} else if (Location.equals("West Varrock")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
} else {
if (atBank()) {
status = "Banking";
bank();
return random(500, 2200);
} else {
if (failFix()) {
walkPathMM(randomizePath(
fixPath(generateProperPath(new RSTile(3185,
3435))), 2, 2), 15);
}
status = "Walking to Bank";
walkPath(mineToBank);
}
return random(1000, 2000);
}
return random(210, 1502);
}
if (distanceTo(mineTile) > 10) {
if (failFix()) {
status = "Walking to Mine";
walkPath(bankToMine);
walkTileMM(mineTile);
}
return random(187, 2172);
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;

} else if (Location.equals("Falador")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
}
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;

} else if (Location.equals("West Lumbridge")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
}
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;

} else if (Location.equals("Varrock Dungeon")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
}
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;

} else if (Location.equals("Barbarian Village")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
} else {
if (atBank()) {
status = "Banking";
bank();
return random(500, 2200);
} else {
if (failFix()) {
walkPathMM(randomizePath(
fixPath(generateProperPath(new RSTile(3094,
3490))), 2, 2), 15);
}
status = "Walking to Bank";
walkPath(mineToBank);
}
return random(1000, 2000);
}
return random(210, 1502);
}
if (distanceTo(mineTile) > 10) {
if (failFix()) {
status = "Walking to Mine";
walkPath(bankToMine);
walkTileMM(mineTile);
}
return random(187, 2172);
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;

} else if (Location.equals("Draynor")) {
if (isInventoryFull()) {
if (powerMine) {
status = "Dropping Ore";
drop();
} else {
if (atBank()) {
status = "Banking";
bank();
return random(500, 2200);
} else {
if (failFix()) {
walkPathMM(randomizePath(
fixPath(generateProperPath(new RSTile(3093, 3243))), 2, 2), 15);
}
status = "Walking to Bank";
walkPath(mineToBank);
}
return random(1000, 2000);
}
return random(210, 1502);
}
if (distanceTo(mineTile) > 10) {
if (failFix()) {
status = "Walking to Mine";
walkPath(bankToMine);
walkTileMM(mineTile);
}
return random(187, 2172);
}
if (getMyPlayer().isMoving()) {
return random(1232, 2310);
}
setRun(true);
mineRocks();
status = "Mining";
return 900;
}
return 50;
}

// onFinish
public void onFinish() {
ScreenshotUtil.takeScreenshot(true);
Bot.getEventManager().removeListener(PaintListener.class, this);
Bot.getEventManager().removeListener(ServerMessageListener.class, this);
antiban.stopThread = true;
log("Thank You for using Famous Miner!");
log("Ores Mined: " + rocksMined);
log("Levels Gained: " + levelsGained);
}

//Credits to purefocus for progress bar.
public void ProgBar(Graphics g,int posX, int posY, int width, int height, int Progress, Color color1, Color color2, Color text){
int[] c1 = {color1.getRed() , color1.getGreen() , color1.getBlue() , 150};
int[] c2 = {color2.getRed() , color2.getGreen() , color2.getBlue() , 150};
if(c1[0]>230){c1[0]=230;}if(c1[1]>230){c1[1]=230;}if(c1[2]>230){c1[2]=230;}
if(c2[0]>230){c2[0]=230;}if(c2[1]>230){c2[1]=230;}if(c2[2]>230){c2[2]=230;}
g.setColor(new Color(c1[0],c1[1],c1[2],200));
g.fillRoundRect(posX, posY, width, height, 5, 12);
g.setColor(new Color(c1[0]+25,c1[1]+25,c1[2]+25,200));
g.fillRoundRect(posX, posY, width, height/2, 5, 12);
g.setColor(new Color(c2[0],c2[1],c2[2],200));
g.fillRoundRect(posX, posY, (Progress*width)/100, height, 5, 12);
g.setColor(new Color(c2[0]+25,c2[1]+25,c2[2]+25,150));
g.fillRoundRect(posX, posY, (Progress*width)/100, height/2, 5, 12);
g.setColor(Color.LIGHT_GRAY);
g.drawRoundRect(posX, posY, width, height, 5, 12);
g.setFont(new Font(Font.SANS_SERIF, Font.BOLD, height));
g.setColor(text);
g.drawString(Progress + "%", posX+(width/6), posY+(height+height/20));
}

// Paint
public void onRepaint(final Graphics g) {
if (!paintE) {
return;
}
long millis = System.currentTimeMillis() - startTime;
final long hours = millis / (1000 * 60 * 60);
millis -= hours * 1000 * 60 * 60;
final long minutes = millis / (1000 * 60);
millis -= minutes * 1000 * 60;
final long seconds = millis / 1000;
final int xx = 561;
final int yy = 225;
g.setColor(new Color(0, 0, 0, 175));
g.fillRoundRect(555, 210, 175, 250, 10, 10);
g.setColor(Color.black);
g.drawString("Famous Miner", xx + 1, yy + 1);
g.setColor(Color.white);
g.drawString("Famous Miner", xx, yy);
g.setColor(Color.white);
g.drawString("Current Level: "
+ skills.getCurrentSkillLevel(Constants.STAT_MINING) + "", 561,
255);
g.drawString("Ores Mined: " + Integer.toString(rocksMined) + "", 561,
275);
g.drawString("Levels Gained: " + Integer.toString(levelsGained) + "",
561, 295);
g
.drawString("EXP Till Next Level: "
+ skills.getXPToNextLevel(Constants.STAT_MINING) + "",
561, 315);
g.drawString("Gems Mined: "
+ Integer.toString(gemsMined) + "",561, 365);
g.drawString("Time Running:", 561, 335);
g.drawString("" + hours + ":" + minutes + ":" + seconds + "", 561, 345);
g.drawString("Status: " + status, 561, 395);
g.setColor(Color.red);
g.drawString("" + update + ".", 561, 450);
final int percent = skills.getPercentToNextLevel(Constants.STAT_MINING);
ProgBar(g, 11, 323, 145, 11, percent, Color.black, Color.green, Color.white);
}

public boolean onStart(final Map args) {
status = "Starting up";
antiban = new FamousMinerAntiBan();
t = new Thread(antiban);
mouseSpeed = 9;
log("Famous Miner Started");
rocksMined = 0;
levelsGained = 0;
gemsMined = 0;
final String FIM = args.get("powerMine");
final String FIM2 = args.get("location");
final String FIM4 = args.get("paintE");
final String FIM5 = args.get("Rock");

powerMine = FIM.equals("Yes");

if (FIM2.equals("East Varrock")) {
Location = "East Varrock";
bankID = 11402;
banker = 5912;
bankToMine = new RSTile[]{new RSTile(3254, 3421),
new RSTile(3262, 3429), new RSTile(3274, 3429),
new RSTile(3283, 3427), new RSTile(3286, 3415),
new RSTile(3291, 3407), new RSTile(3292, 3394),
new RSTile(3293, 3387), new RSTile(3291, 3375),
new RSTile(3285, 3366)};
mineToBank = reversePath(bankToMine);
mineTile = new RSTile(3285, 3367);
gateTile = new RSTile(3273, 3429);
gateTile2 = new RSTile(3273, 3428);
guardTile = new RSTile(3292, 3384);

} else if (FIM2.equals("West Varrock")) {
Location = "West Varrock";
bankID = 11402;
banker = 5912;
bankToMine = new RSTile[]{new RSTile(3184, 3436),
new RSTile(3176, 3429), new RSTile(3167, 3419),
new RSTile(3169, 3409), new RSTile(3169, 3399),
new RSTile(3175, 3389), new RSTile(3179, 3383),
new RSTile(3182, 3372)};
mineToBank = reversePath(bankToMine);
bankTile = new RSTile(3185, 3435);

} else if (FIM2.equals("Rimmington")) {
Location = "Rimmington";
bankID = 11758;
bankToMine = new RSTile[]{new RSTile(3012, 3356),
new RSTile(3007, 3350), new RSTile(3007, 3339),
new RSTile(3007, 3327), new RSTile(3005, 3317),
new RSTile(3004, 3306), new RSTile(2998, 3295),
new RSTile(2995, 3286), new RSTile(2993, 3273),
new RSTile(2992, 3261), new RSTile(2981, 3257),
new RSTile(2976, 3250), new RSTile(2971, 3241)};
mineToBank = reversePath(bankToMine);

} else if (FIM2.equals("Al Kharid")) {
Location = "Al Kharid";
bankID = 35647;
bankToMine = new RSTile[]{new RSTile(3270, 3167),
new RSTile(3276, 3174), new RSTile(3283, 3185),
new RSTile(3282, 3196), new RSTile(3279, 3209),
new RSTile(3277, 3220), new RSTile(3275, 3231),
new RSTile(3278, 3242), new RSTile(3278, 3252),
new RSTile(3282, 3262), new RSTile(3288, 3272),
new RSTile(3296, 3279), new RSTile(3298, 3293),
new RSTile(3300, 3304), new RSTile(3297, 3312)};
mineToBank = reversePath(bankToMine);
bankTile = new RSTile(3270, 3168);

} else if (FIM2.equals("Falador")) {
Location = "Falador";
bankID = 11758;
ironTile = new RSTile(3299, 3310);
bankTile = new RSTile(3270, 3168);

} else if (FIM2.equals("West Lumbridge")) {
Location = "West Lumbridge";

} else if (FIM2.equals("Draynor")) {
Location = "Draynor";
bankID = 2213;
bankToMine = new RSTile[]{new RSTile(3093, 3243),
new RSTile(3100, 3235), new RSTile(3109, 3229),
new RSTile(3121, 3226), new RSTile(3130, 3219),
new RSTile(3136, 3209), new RSTile(3140, 3199),
new RSTile(3144, 3189), new RSTile(3147, 3182),
new RSTile(3149, 3169), new RSTile(3150, 3158),
new RSTile(3147, 3148)};
mineToBank = reversePath(bankToMine);
bankTile = new RSTile(3093, 3243);

} else if (FIM2.equals("Barbarian Village")) {
Location = "Barbarian Village";
bankID = 26972;
bankToMine = new RSTile[]{new RSTile(3094, 3490),
new RSTile(3093, 3481), new RSTile(3099, 3477),
new RSTile(3095, 3466), new RSTile(3090, 3457),
new RSTile(3091, 3446), new RSTile(3092, 3437),
new RSTile(3089, 3429), new RSTile(3080, 3422)};
mineToBank = reversePath(bankToMine);
bankTile = new RSTile(3094, 3490);

} else if (FIM2.equals("Varrock Dungeon")) {
Location = "Varrock Dungeon";
bankID = 11402;
bankTile = new RSTile(3185, 3435);
}

if (FIM5.equals("Tin")) {
rock = new int[]{9714, 9716, 31077, 31078, 11933, 11934, 11935, 11958, 11959, 11957, 29227, 29229};
} else if (FIM5.equals("Copper")) {
rock = new int[]{9708, 9709, 9710, 31080, 31081, 31082, 11936, 11937, 11938, 11960, 11962, 11961, 29230, 29231};
} else if (FIM5.equals("Iron")) {
rock = new int[]{11954, 11955, 11956, 9719, 9717, 9718, 29221, 29222, 29223, 31071, 31072, 31073, 37307,
37308, 37309};
} else if (FIM5.equals("Gold")) {
rock = new int[]{9720, 9722, 37310, 37312};
} else if (FIM5.equals("Coal")) {
rock = new int[]{31070, 31068, 11930, 11931, 11932, 29215, 29216, 29217};
} else if (FIM5.equals("Clay")) {
rock = new int[]{31062, 31063, 15503, 15505, 9711, 9713};
} else if (FIM5.equals("Addy")) {
rock = new int[]{19939, 11941, 29233, 29235, 31083, 31085};
} else if (FIM5.equals("Silver")) {
rock = new int[]{37304, 37305, 37306, 11948, 11949, 29224, 29225, 29226, 11950};
} else if (FIM5.equals("Mith")) {
rock = new int[]{11939, 11942, 11944, 11943, 29236, 32438, 32439, 31086, 31088};
}

//Mine Tile Check
if (FIM2.equals("East Varrock") && (FIM5.equals("Tin"))) {
mineTile = new RSTile(3283, 3363);
} else if (FIM2.equals("East Varrock") && (FIM5.equals("Copper"))) {
mineTile = new RSTile(3287, 3363);
} else if (FIM2.equals("East Varrock") && (FIM5.equals("Iron"))) {
mineTile = new RSTile(3286, 3368);
//////////////////////////
///////Al Kharid//////////
//////////////////////////
} else if (FIM2.equals("Al Kharid") && (FIM5.equals("Copper"))) {
mineTile = new RSTile(3297, 3314);
} else if (FIM2.equals("Al Kharid") && (FIM5.equals("Iron"))) {
mineTile = new RSTile(3298, 3311);
} else if (FIM2.equals("Al Kharid") && (FIM5.equals("Addy"))) {
mineTile = new RSTile(3299, 3316);
} else if (FIM2.equals("Al Kharid") && (FIM5.equals("Silver"))) {
mineTile = new RSTile(3302, 3313);
} else if (FIM2.equals("Al Kharid") && (FIM5.equals("Coal"))) {
mineTile = new RSTile(3300, 3299);
} else if (FIM2.equals("Al Kharid") && (FIM5.equals("Mith"))) {
mineTile = new RSTile(3302, 3305);
} else if (FIM2.equals("Al Kharid") && (FIM5.equals("Tin"))) {
mineTile = new RSTile(3299, 3316);
///////////////////////////
///////Rimmington//////////
///////////////////////////
} else if (FIM2.equals("Rimmington") && (FIM5.equals("Gold"))) {
mineTile = new RSTile(2976, 3235);
} else if (FIM2.equals("Rimmington") && (FIM5.equals("Tin"))) {
mineTile = new RSTile(2986, 3237);
} else if (FIM2.equals("Rimmington") && (FIM5.equals("Iron"))) {
mineTile = new RSTile(2971, 3240);
} else if (FIM2.equals("Rimmington") && (FIM5.equals("Copper"))) {
mineTile = new RSTile(2979, 3246);
} else if (FIM2.equals("Rimmington") && (FIM5.equals("Clay"))) {
mineTile = new RSTile(2986, 3237);
///////////////////////////
///////West Varrock////////
///////////////////////////
} else if (FIM2.equals("West Varrock") && (FIM5.equals("Silver"))) {
mineTile = new RSTile(3177, 3367);
} else if (FIM2.equals("West Varrock") && (FIM5.equals("Clay"))) {
mineTile = new RSTile(3180, 3371);
} else if (FIM2.equals("West Varrock") && (FIM5.equals("Tin"))) {
mineTile = new RSTile(3182, 3376);
} else if (FIM2.equals("West Varrock") && (FIM5.equals("Iron"))) {
mineTile = new RSTile(3175, 3367);
///////////////////////////
///////West Lumbridge//////
///////////////////////////
} else if (FIM2.equals("West Lumbridge") && (FIM5.equals("Tin"))) {
mineTile = new RSTile(3227, 3417);
} else if (FIM2.equals("West Lumbridge") && (FIM5.equals("Copper"))) {
mineTile = new RSTile(3228, 3417);
///////////////////////////
/////////Draynor///////////
///////////////////////////
} else if (FIM2.equals("Draynor") && (FIM5.equals("Coal"))) {
mineTile = new RSTile(3146, 3150);
} else if (FIM2.equals("Draynor") && (FIM5.equals("Mith"))) {
mineTile = new RSTile(3146, 3147);
} else if (FIM2.equals("Draynor") && (FIM5.equals("Addy"))) {
mineTile = new RSTile(3147, 3147);
///////////////////////////
//////Barbarian Village////
///////////////////////////
} else if (FIM2.equals("Barbarian Village") && (FIM5.equals("Tin"))) {
mineTile = new RSTile(3080, 3419);
} else if (FIM2.equals("Barbarian Village") && (FIM5.equals("Coal"))) {
mineTile = new RSTile(3082, 3422);
////////////////////////////
//////Dungeon///////////////
////////////////////////////
} else if (FIM2.equals("Varrock Dungeon") && (FIM5.equals("Coal"))) {
mineTile = new RSTile(3137, 9869);
} else if (FIM2.equals("Varrock Dungeon") && (FIM5.equals("Mith"))) {
mineTile = new RSTile(3135, 9871);
} else if (FIM2.equals("Varrock Dungeon") && (FIM5.equals("Addy"))) {
mineTile = new RSTile(3139, 9873);
} else if (FIM2.equals("Varrock Dungeon") && (FIM5.equals("Iron"))) {
mineTile = new RSTile(3139, 9873);
} else if (FIM2.equals("Varrock Dungeon") && (FIM5.equals("Tin"))) {
mineTile = new RSTile(3139, 9873);
} else if (FIM2.equals("Varrock Dungeon") && (FIM5.equals("Copper"))) {
mineTile = new RSTile(3141, 9879);
} else if (FIM2.equals("Varrock Dungeon") && (FIM5.equals("Silver"))) {
mineTile = new RSTile(3137, 9879);
}

paintE = FIM4.equals("Yes");

if (getCurrentTab() != Constants.TAB_INVENTORY) {
wait(random(2000, 4000));
openTab(Constants.TAB_INVENTORY);
wait(random(200, 400));
}

if (getscriptVersion() == getVersion()) {
update = "You have the latest version";
} else {
update = "You need to update this script";
log("Your script needs to be updated. Please visit the link below:");
log("Check Famousscripts.forumotion.com to obtain the latest version.");
}

return true;
}

public boolean openBank() {
final RSObject bank = getNearestObjectByID(bankID);
if (bank == null) {
return false;
}
if (!tileOnScreen(bank.getLocation())) {
turnToTile(bank.getLocation(), 15);
}
return atTile(bank.getLocation(), "Use-quickly");
}

// Server Messages
public void serverMessageRecieved(final ServerMessageEvent arg0) {
final String serverString = arg0.getMessage();
if (serverString.contains("You've just advanced")) {
levelsGained++;
}
if (serverString.contains("You manage to mine")) {
rocksMined++;
}
if (serverString.contains("wishes to trade with you")) {
sendText("No thanks", true);
}
if (serverString.contains("You just found a")) {
gemsMined++;
}
}

private int start(final RSTile[] path) {
int start = 0;
for (int a = path.length - 1; a > 0; a--) {
if (tileOnMinimap(path[a])) {
start = a;
break;
}
}
return start;
}

private boolean tileOnMinimap(final RSTile tile) {
final Point p = tileToMinimap(tile);
return Math.sqrt(Math.pow(627 - p.x, 2) + Math.pow(85 - p.y, 2)) < random(
60, 74);
}

private RSTile checkTile(final RSTile tile) {
if (tileOnMap(tile)) {
return tile;
}
final RSTile loc = getMyPlayer().getLocation();
final RSTile walk = new RSTile((loc.getX() + tile.getX()) / 2, (loc
.getY() + tile.getY()) / 2);
return tileOnMap(walk) ? walk : checkTile(walk);
}

private boolean walkPath(final RSTile[] path) {
for (int i = start(path); i < path.length; i++) {
if (!isRunning() && getEnergy() > random(40, 60)) {
clickMouse(random(707, 762), random(90, 121), true);
}
walkTo(randomizeTile(path[i], 1, 1));
waitToMove(2000);
if (path[i] == path[path.length - 1]) {
break;
}
while (!tileOnMinimap(path[i + 1])) {
if (!getMyPlayer().isMoving()) {
walkTo(checkTile(randomizeTile(path[i + 1], 1, 1)));
}
}
}
return distanceTo(path[path.length - 1]) <= 4;
}

public boolean hoverPlayer() {
RSPlayer player = null;
int[] validPlayers = Bot.getClient().getRSPlayerIndexArray();
org.rsbot.accessors.RSPlayer[] players = Bot.getClient().getRSPlayerArray();

for (int element : validPlayers) {
if (players[element] == null) {
continue;
}

player = new RSPlayer(players[element]);
String playerName = player.getName();
String myPlayerName = getMyPlayer().getName();
if(playerName.equals(myPlayerName)) {
continue;
}
try {
RSTile targetLoc = player.getLocation();
Point checkPlayer = Calculations.tileToScreen(targetLoc);
if(pointOnScreen(checkPlayer) && checkPlayer != null) {
clickMouse(checkPlayer, 5, 5, false);
} else {
continue;
}
return true;
} catch (Exception ignored) {
}
}
return player != null;
}


private class FamousMinerAntiBan implements Runnable {
public boolean stopThread;

public void run() {
while (!stopThread) {
try {
if (random(0, 15) == 0) {
final char[] LR = new char[]{KeyEvent.VK_LEFT,
KeyEvent.VK_RIGHT};
final char[] UD = new char[]{KeyEvent.VK_DOWN,
KeyEvent.VK_UP};
final char[] LRUD = new char[]{KeyEvent.VK_LEFT,
KeyEvent.VK_RIGHT, KeyEvent.VK_UP,
KeyEvent.VK_UP};
final int random2 = random(0, 2);
final int random1 = random(0, 2);
final int random4 = random(0, 4);

if (random(0, 3) == 0) {
moveMouseSlightly();
Bot.getInputManager().pressKey(LR[random1]);
Thread.sleep(random(100, 400));
Bot.getInputManager().pressKey(UD[random2]);
Thread.sleep(random(300, 600));
Bot.getInputManager().releaseKey(UD[random2]);
Thread.sleep(random(100, 400));
Bot.getInputManager().releaseKey(LR[random1]);

if(random(0, 8) == 0) {
openTab(Constants.TAB_STATS);
moveMouse(660, 227, 50, 28);
Thread.sleep(random(3000, 6000));
}

if(random(0, 10) == 0) {
hoverPlayer();
Thread.sleep(random(750,3000));
while (isMenuOpen()) {
moveMouseRandomly(750);
Thread.sleep(random(100, 500));
}
}
} else {
Bot.getInputManager().pressKey(LRUD[random4]);
if (random4 > 1) {
Thread.sleep(random(300, 600));
} else {
Thread.sleep(random(500, 900));
}
Bot.getInputManager().releaseKey(LRUD[random4]);
}
} else {
Thread.sleep(random(200, 2000));
}
} catch (final Exception e) {
e.printStackTrace();
}
}
}
}
}
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woooosh!!



Posts : 4
Join date : 2010-01-31

PostSubject: Re: [TUT] Importing a script [Benny]   Thu Feb 04, 2010 7:35 pm

but how do i get it to show up
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Benny

avatar

Posts : 25
Join date : 2010-01-30
Age : 25
Location : Australia.

PostSubject: Re: [TUT] Importing a script [Benny]   Fri Feb 05, 2010 8:05 am

The code is above for the famous Miner, to get it to show up, read the tutorial.
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dragonkid828



Posts : 4
Join date : 2010-01-24

PostSubject: I can't compile.   Fri Feb 05, 2010 8:44 pm

It says "
Looking for JDK
The system cannot find the file specified
Compiling scripts
'"javac"' is not recognized as an internal or external command,
Press any key to continue . . .
"
I have Windows 7
Please help!
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Benny

avatar

Posts : 25
Join date : 2010-01-30
Age : 25
Location : Australia.

PostSubject: Re: [TUT] Importing a script [Benny]   Sat Feb 06, 2010 11:52 am

Do you have Java JDK?


Last edited by Benny on Sat Feb 06, 2010 12:15 pm; edited 1 time in total
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Benny

avatar

Posts : 25
Join date : 2010-01-30
Age : 25
Location : Australia.

PostSubject: Re: [TUT] Importing a script [Benny]   Sat Feb 06, 2010 11:56 am

Ok, since no one is able to understand this guide, i will completely start again in a new thread, once my new guide is done i will ask famous to remove this thread.
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dragonkid828



Posts : 4
Join date : 2010-01-24

PostSubject: Re: [TUT] Importing a script [Benny]   Mon Feb 08, 2010 7:17 pm

Yes, I have JDK. I just can't compile.
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Benny

avatar

Posts : 25
Join date : 2010-01-30
Age : 25
Location : Australia.

PostSubject: Re: [TUT] Importing a script [Benny]   Mon Feb 08, 2010 10:55 pm

Are you defintly saving as FamousMiner.java ?
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madthief



Posts : 3
Join date : 2010-03-07

PostSubject: Re: [TUT] Importing a script [Benny]   Sun Mar 07, 2010 1:41 am

if i save as all types it remains as a text document.. i tot it was supposed to be a java file?
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madthief



Posts : 3
Join date : 2010-03-07

PostSubject: Re: [TUT] Importing a script [Benny]   Sun Mar 07, 2010 1:43 am

okay... i am not sure if i had JDK but if u dont mind, pls tell me how to get one.
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Alkhalil



Posts : 1
Join date : 2010-03-07

PostSubject: Re: [TUT] Importing a script [Benny]   Sun Mar 07, 2010 12:17 pm

It keeps giving me 100 errors :c

Never had that problem before...

What do I do :O
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I Pk 4 Uk



Posts : 8
Join date : 2010-03-09

PostSubject: Re: [TUT] Importing a script [Benny]   Tue Mar 09, 2010 4:22 pm

with the new rsbot it has different folders... can u tell me how 2 do it with new one?
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I Pk 4 Uk



Posts : 8
Join date : 2010-03-09

PostSubject: sorry, got it now   Tue Mar 09, 2010 4:26 pm

sorry, got it now
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MrShini



Posts : 1
Join date : 2010-03-12

PostSubject: Huray   Fri Mar 12, 2010 6:48 pm

Finnaly it worked, thnx man Very Happy What a Face
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PostSubject: Re: [TUT] Importing a script [Benny]   

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[TUT] Importing a script [Benny]
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